using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("AspectRatioDependentPosition")]
	public class AspectRatioDependentPosition : MonoBehaviour
	{
		public Vector3 m_minLocalPosition => method_2<Vector3>("m_minLocalPosition");

		public AspectRatioDependentPosition(IntPtr address, string className)
			: base(address, className)
		{
		}

		public AspectRatioDependentPosition(IntPtr address)
			: this(address, "AspectRatioDependentPosition")
		{
		}

		public void Awake()
		{
			method_8("Awake");
		}
	}
}
